Except that I’m not sure they’re using the phrase correctly here, isn’t ‘Uncanny Valley’ what we refer to as the valley of perception for robots as being like like vs being robotic looking? that valley is where it’s almost indistinguishable, but it…uncannily like like?
I think that’s a much better explanation than the one I gave, but my question still stands I think, where’s the sense of unease at the game’s appearance?
REALLY excellent short! I knew it was only a matter of time before someone used ‘Uncanny Valley’ as a film title.
Except that I’m not sure they’re using the phrase correctly here, isn’t ‘Uncanny Valley’ what we refer to as the valley of perception for robots as being like like vs being robotic looking? that valley is where it’s almost indistinguishable, but it…uncannily like like?
how does that concept work in this film?
I always understood it as the feeling of deep unease on being confronted by something ‘virtual’/not real but bearing the appearance of reality.
I think that’s a much better explanation than the one I gave, but my question still stands I think, where’s the sense of unease at the game’s appearance?
perhaps it’s the unease after the big twist
I think you’re right about the twist being ‘uncanny’ tiki.