Is there some explanation in warhammer as to why they even need ground troops?
If you’ve got spacecraft and you’ve got imaging that can read a license plate from orbit and you’ve got weapons that are accurate from kilometers away, then actually having guys fight on the ground seems like a waste of time. Except for special ops, covert stuff. Which there doesn’t seem to be anything covert about space marines and megatanks.
1. The ability to advance and research technology is dead and the ability just to maintain it has become a very controlled religion,
2. There are countless billions of humans in the galaxy and they make them the most plentiful resorce as weapons,
3. Computers, or other forms of artificle intelligence, is as sin and is unlawful.
4. Draw parallels today, why have ground forces when a country could just destroy their enemiesby using bombs and missiles? If there are criminals barricaded in a apartment, why send SWAT in, when you could just blow the whole building up? See.
Actually, I don’t play 40k anymore, but the novels are outstanding.
1. Doesn’t make any sense, because they clearly already have sufficient tech.
2. Unless humans can be used as rocket fuel, moving them between other planets is still a waste of resources.
3. See 1
4. We only use ground forces today because our objectives are generally NOT to indiscriminately kill (such as your SWAT example). Concern about civilian casualties doesn’t come up much in Warhammer.
5. I’d have to say the opposite: games don’t need to make sense to be fun (eg Chess), but I like novels to have some sort of internal logic. For example, Dune has shields that make anything other than hand-to-hand combat impractical and the style of warfare logically follows from that.
There will always need to be “boots on the ground,” unless we reach the point where mankind decides to just eradicate each other wholesale. No amount of conventional bombing will completely destroy a well dug in and prepared enemy.
And as far as I can tell about the Warhammer 40k technology thing, basically the “secrets” to the technology used by the Space Marines and the rest of the Imperium were lost during the Horus Heresy, when the people who really knew and studied such things mostly(if not all) killed. Yeah, it’s kind of a weak, flimsy explanation for everything, but I do enjoy reading the books for the most part if only for the fact that Warhammer 40k’s Space Marines are just so cool.
The thing that bothers me most about Warhammer40k is that nothing ever gets resolved. Ever.
“unless we reach the point where mankind decides to just eradicate each other wholesale.”
Isn’t that exactly what the factions in Warhammer are trying to do to each other?
“No amount of conventional bombing will completely destroy a well dug in and prepared enemy.”
If you can sit in orbit indefinitely and laser anything that moves, they have to come out of their bunkers eventually. Also, it doesn’t matter how well they are fortified if a few well placed asteroids will turn the surface of a planet into hot mag-ma.
Reboot you ask why, so I told you the reasoning given by the game’s designer Rick Priestly.
They 40k universe has lost the ability to make new technology and to attempt to is a death sentence. It’s a universe of religious supersition and blood-thirsty might on a vast scale. The saying “Life is cheap, Ammo is expensive” is why you’ll see tens of thousands of people fighting over certain old relic war machines (like a titan) to repair and reuse because it is no longer able to make them in any great numbers anymore. This is world where the loss of a billion innocent lives is nothing as long as the ability to use that planet afterwards is possible, which is why they try no to turn a planet into slug from orbit, unless they have too.
“Isn’t that exactly what the factions in Warhammer are trying to do to each other?”
It depends. If the whole world is deemed as being unable to be salvaged due to the forces of Chaos having tainted it or something like that, then yeah, the people in the 40k universe will destroy a whole world. Usually Chaos forces will take over a planet, enslave the populace, and then massacre a certain amount of people in part of some elaborate ceremony to bring froth some demon of sorts. Therefore, it’s not in their best interest to just kill everything from orbit. And usually, the only reason the Imperium doesn’t destroy an entire planet is because there’s always some precious artifact or some important person or some other, random reason they have to go in against overwhelming odds.
You’re right, the Warhammer 40k universe has a good bit of holes in it that just don’t quite make sense, really. To be honest, for me it’s somewhat of a guilty pleasure kind of thing for me to read when I just want to read something with tons of action.
“The thing that bothers me most about Warhammer40k is that nothing ever gets resolved. Ever.”
I’ve played historical war-games and 40k, and the reason I like 40k over historcial games is because you don’t know how it ends. When I planned a WW2 miniture battle games I know even if the Germans the win the battle, they will lose war, but in 40k the end is not revealed, so still has the element of the unknown.
1. Doesn’t make any sense, because they clearly already have sufficient tech.
Sure, but it’s the same as today, technology is guarded by those that have the knowledge about it. After a particularly brutal war, some of that knowledge slipped from common knowledge, and people started to just pray that their shit wouldn’t break down on them as they went to battle. Lo and behold some priests got their hands on tech manuals, and if you pray to their god, they will perform “holy rites” and what not on your tech, which makes it all work.
2. Unless humans can be used as rocket fuel, moving them between other planets is still a waste of resources.
In the future human life is cheap. Tech is not. Entire Hive Worlds can be dedicated to pumping out human warriors.
3. See 1
Technology isn’t for everyone in the WH40k Universe. Only the elite get access to it, and use it on a regular basis.
4. We only use ground forces today because our objectives are generally NOT to indiscriminately kill (such as your SWAT example). Concern about civilian casualties doesn’t come up much in Warhammer.
You’re correct, civilian casualties are usually not much of an issue, in that they don’t care about the human lose of life (there more where they came from, lol!). What is of important is the planet itself. Unfortunately in WH40k the universe is a crowded place, and we’re all fighting for the same real estate. We could use a warp vortex bomb to get rid of all the aliens on the planet, but that would deny the planet to us too. This is why aliens being kicked off any particular planet don’t destroy it as they leave / die. They fully expect to take it back sometime in the (near) future.
5. I’d have to say the opposite: games don’t need to make sense to be fun (eg Chess), but I like novels to have some sort of internal logic. For example, Dune has shields that make anything other than hand-to-hand combat impractical and the style of warfare logically follows from that.
What the hell are these? Micro minnie Chaos Marines?
No, it’s a MEGATANK!!! Emphasis on the ‘MEGA‘
No, it’s appears to be a Mars Pattern Baneblade Super Heavy Battle Tank and ,if to scale, these Chaos Marines would be twice as tall.
Is there some explanation in warhammer as to why they even need ground troops?
If you’ve got spacecraft and you’ve got imaging that can read a license plate from orbit and you’ve got weapons that are accurate from kilometers away, then actually having guys fight on the ground seems like a waste of time. Except for special ops, covert stuff. Which there doesn’t seem to be anything covert about space marines and megatanks.
It’s a damn MEGATANK
MEEEEEGGGGGGAAAAAAAAAAA
Yes, the reasoning is such;
1. The ability to advance and research technology is dead and the ability just to maintain it has become a very controlled religion,
2. There are countless billions of humans in the galaxy and they make them the most plentiful resorce as weapons,
3. Computers, or other forms of artificle intelligence, is as sin and is unlawful.
4. Draw parallels today, why have ground forces when a country could just destroy their enemiesby using bombs and missiles? If there are criminals barricaded in a apartment, why send SWAT in, when you could just blow the whole building up? See.
Actually, I don’t play 40k anymore, but the novels are outstanding.
WTF MAEK IT SOTP!!1!!
1. Doesn’t make any sense, because they clearly already have sufficient tech.
2. Unless humans can be used as rocket fuel, moving them between other planets is still a waste of resources.
3. See 1
4. We only use ground forces today because our objectives are generally NOT to indiscriminately kill (such as your SWAT example). Concern about civilian casualties doesn’t come up much in Warhammer.
5. I’d have to say the opposite: games don’t need to make sense to be fun (eg Chess), but I like novels to have some sort of internal logic. For example, Dune has shields that make anything other than hand-to-hand combat impractical and the style of warfare logically follows from that.
There will always need to be “boots on the ground,” unless we reach the point where mankind decides to just eradicate each other wholesale. No amount of conventional bombing will completely destroy a well dug in and prepared enemy.
And as far as I can tell about the Warhammer 40k technology thing, basically the “secrets” to the technology used by the Space Marines and the rest of the Imperium were lost during the Horus Heresy, when the people who really knew and studied such things mostly(if not all) killed. Yeah, it’s kind of a weak, flimsy explanation for everything, but I do enjoy reading the books for the most part if only for the fact that Warhammer 40k’s Space Marines are just so cool.
The thing that bothers me most about Warhammer40k is that nothing ever gets resolved. Ever.
“unless we reach the point where mankind decides to just eradicate each other wholesale.”
Isn’t that exactly what the factions in Warhammer are trying to do to each other?
“No amount of conventional bombing will completely destroy a well dug in and prepared enemy.”
If you can sit in orbit indefinitely and laser anything that moves, they have to come out of their bunkers eventually. Also, it doesn’t matter how well they are fortified if a few well placed asteroids will turn the surface of a planet into hot mag-ma.
Reboot you ask why, so I told you the reasoning given by the game’s designer Rick Priestly.
They 40k universe has lost the ability to make new technology and to attempt to is a death sentence. It’s a universe of religious supersition and blood-thirsty might on a vast scale. The saying “Life is cheap, Ammo is expensive” is why you’ll see tens of thousands of people fighting over certain old relic war machines (like a titan) to repair and reuse because it is no longer able to make them in any great numbers anymore. This is world where the loss of a billion innocent lives is nothing as long as the ability to use that planet afterwards is possible, which is why they try no to turn a planet into slug from orbit, unless they have too.
“Isn’t that exactly what the factions in Warhammer are trying to do to each other?”
It depends. If the whole world is deemed as being unable to be salvaged due to the forces of Chaos having tainted it or something like that, then yeah, the people in the 40k universe will destroy a whole world. Usually Chaos forces will take over a planet, enslave the populace, and then massacre a certain amount of people in part of some elaborate ceremony to bring froth some demon of sorts. Therefore, it’s not in their best interest to just kill everything from orbit. And usually, the only reason the Imperium doesn’t destroy an entire planet is because there’s always some precious artifact or some important person or some other, random reason they have to go in against overwhelming odds.
You’re right, the Warhammer 40k universe has a good bit of holes in it that just don’t quite make sense, really. To be honest, for me it’s somewhat of a guilty pleasure kind of thing for me to read when I just want to read something with tons of action.
“The thing that bothers me most about Warhammer40k is that nothing ever gets resolved. Ever.”
I’ve played historical war-games and 40k, and the reason I like 40k over historcial games is because you don’t know how it ends. When I planned a WW2 miniture battle games I know even if the Germans the win the battle, they will lose war, but in 40k the end is not revealed, so still has the element of the unknown.
@The Matrix: Rebooted
I think you’re reading too little into it
Sure, but it’s the same as today, technology is guarded by those that have the knowledge about it. After a particularly brutal war, some of that knowledge slipped from common knowledge, and people started to just pray that their shit wouldn’t break down on them as they went to battle. Lo and behold some priests got their hands on tech manuals, and if you pray to their god, they will perform “holy rites” and what not on your tech, which makes it all work.
In the future human life is cheap. Tech is not. Entire Hive Worlds can be dedicated to pumping out human warriors.
Technology isn’t for everyone in the WH40k Universe. Only the elite get access to it, and use it on a regular basis.
You’re correct, civilian casualties are usually not much of an issue, in that they don’t care about the human lose of life (there more where they came from, lol!). What is of important is the planet itself. Unfortunately in WH40k the universe is a crowded place, and we’re all fighting for the same real estate. We could use a warp vortex bomb to get rid of all the aliens on the planet, but that would deny the planet to us too. This is why aliens being kicked off any particular planet don’t destroy it as they leave / die. They fully expect to take it back sometime in the (near) future.
hopefully I’ve thrown you a logic bone 😉
@Tiki
You ever read Asimov’s Foundation series?
sho nuff